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Let Them In

Game / Level Design
2016
Left 4 Dead
Rythm game

 

Let Them In is a rythm game developped during a Ludum Dare game gam with students of CNAM - ENJMIN.

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Your goal is to let the animals get in the house, certainly to party hard. To do that, you have to press the key corresponding to the entry door where the animal goes at the right moment.

What I did

 

I participated on the game design with the other team members.

I worked on the level design with the sound designer. I used Pro Tools 10 to check when I would like the player to press the keys, and i wrote the timecodes on excel in order to create spawn patterns by choosing the lanes.

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Softwares :

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Unity

Pro Tools 10

Excel

WALKTHROUGH

Team

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Programmers

Raphaël Bailly

Clément Rondeau

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Graphic Designers

Julie Heugue

Yufeng Huang

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Sound Designer

Timothée Sonnier

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Game & Level Designer

Yann Florian

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UI / UX Designers (and more)

Guillaume Voisinet

Clément Charvin

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